Dev Logs
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Shroom & Gloom Analysis – Deck Building (4)
The Deck Building element of ‘Shroom & Gloom’ is a core component of the gameplay. Fundamentally, there…
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Shroom & Gloom Analysis – Movement (3)
The game comprises of three different action types: Movement, Deck building, and Fighting. The movement in this…
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Shroom & Gloom Analysis – The Main Loop (2)
Once I’d torn myself away from actually playing the game and overcame the immense respect for such…
Latest News
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End of February Update
End of February Update With my final(?) year of university ready to start next week, I thought…
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Welcome to the new look Vector…
Welcome to the new age… To anyone who reads this, thank you. It’s been a long, strange…